About Me
- plaintheweb
- The webblog covers the basic Internet competences and is supposed to serve as a manual for the people with disabilities and their assistants. The purpose of my webblog is to increase the accessibility of the Internet technologies for the people with learning disabilities and to implement the Web Content Accessibility Guidelines 2.0. There are as well the materials of my participatory camera workshop, aimed at sharing the skills and ideas during the adventurous insight in the shooting techniques. This workshop is for all those who are interested in creating new videos. Fresh ideas are welcome.
Thursday, 10 May 2012
Tuesday, 14 February 2012
Basic Lighting 1


the subject (opposite side of the film set from the camera’s lens) and provides a light „rim“ to the outline of the subject, the back light serves to separte objects from the background and enhamce the illusion of depth within the film frame. The back light emphasizes the shape of the subject.
Monday, 13 February 2012
Basic Lighting 2
Front lighting tends to flatten out the face and be ratherb land in appearance. Depending on the height of the lamp, you may also cause a visible shadow on any surface behind the actor who is in front. Any lights at or below the talent’s physical height will throw sadows across the set, which will be visible to the camera lens and i soften not visually pleasing.




Tuesday, 7 February 2012
Cutting Rules
It is important to figure out separate cuts during the shooting.
5-cut rule of the scene:
- includes shot and counter shot;
- total - face;
- reaction shot;
- hand;
- characteristic setting to solve the scene.
Rule: each sequence has in cut 5 settings, 4 sec. each. It is important to neutralize the cuts.
In between cuts /cut-aways, cut-ins, near, detail.
The means to get the cut in the shot are:
1. Mise en scene – the characters move in the shot itself.
2. Panoramic shot (when the camera moves, fixed on the tripod) might be horizontal, vertical, diagonal, and round. Another classification is:
round-up panorama
observation panorama
monitoring panorama
3. Traveling of the camera.
The combinations are possible as well, such as
4. Panorama + traveling
5. Mise en scene + camera movement
The blending could be used for the transition from one cut to another, but this solution is tasteless. The montage could be either invisible, or become a medium itself, according to different montage theories.
Three-point lighting is also known as “triangle lighting” or “photographic lighting.” Three lights are used to create the lighting treatment: the key, fill, and back lights.
Perspective and Composition
- objective camera /expressing the actions from the point of view of the author;
- subjective camera /participating in the actions from the point of view of the actor;
- “frog” perspective;
- “bird” perspective.
The angle of vision could differ from profile and frontal to the from the side. It is important to care of the backgrounds (not to embarrass the idea, to bring additional information); to care of the color balance; to care of the contrast and to avoid back-light.
According to the focal length the shot might be made as:
wide angle with maximal sharpness:

telescopic lens/ zoom with minimal sharpness

normal

fish eye

Please, notice, that you could maximize sharpness for the control of the attention.
Now let's talk about composition. The Eyes/Face/Gestures/Posture of the character matters. And additional features, such as scoping; framing; positioning in the shot and dynamics might be used.
The camera motion is an important factor for the film technics. Such camera movement could take place in the shot, as:
- the movement to the spectator
- the movement from the spectator
- the movement over the spectator.
The body of the camera itself moves as well:
- standing position in panoramic shot
- swing
- drive/approach, off, back, parallel, lift, pursuit/zoom,
- subjective camera.
Saturday, 4 February 2012
Sound Control
As sound are considered the voice, the music and the atmo of the film.
When possible, t is better to use the external microphone and headphones to control the sound. There are several kinds of microphones:
- directed mic. vs. spherical mic.
- dymanic vs. condensator
- slipper vs. windscreen
Rules:
- The phonogram shall not contain parts without sound or without mic. pause.
- The main sound at the background of the other sounds shall be emphasized; the background shall be distinguishably quieter.
- Each quiet or laud sound has to be recorded at the average noise level.
- Each long quiet sound shall have the comfort loudness.
- The silence is represented by the very quiet sounds.
- Short sounds could be set into the general sound background.
- Continuous sounds could not be butt joined.
- The phonogram could be presented both from the objective, as from the subjective points of view.
- The sounds as expressed not only realistically but also considering our ideas of the sound of the particular object.
- There are close up, medium and general shot in the sound, which is parallel to the size of the object in the shot.
- It is better to have the image too dark and the sound too quiet, than too bright and too laud.
- If the sound is important, in site of the change of the images, it should be recorder further (min. 60 sec.)
- For each location to record atmo ca. 30 sec.
Friday, 19 August 2011
Camera Workshop. Terms and Literature
Atmo (the main atmosphere, or “wild”) — the main sound, bounding the film atmosphere.
Cut — the “cut” or “take” is the most common transition when editing. It is an immediate switch from one shot to the next.
Firewire — a standard for transmission of data between digital equipment. A high-performance standard becoming one of the preferred methods of moving data in the media production world.
Jump Cut — an anomaly of the edited fi lm when two very similar shots of the same subject are cut together and played. A “jump” in space or time appears to have occurred, which often interrupts the viewer’s appreciation for the story being shown.
Perspective — a certain point of view.
Postproduction — the phase of motion picture creation that traditionally happens after all of the live-action film or video is shot. Postproduction can include picture and sound editing, title and graphics creation, motion effects rendering, color correction, musical scoring and mixing, etc.
Preproduction — the period of work on a motion picture project that occurs prior to the start of principal photography.
Production — the period of work on a motion picture project that occurs while the scenes are being recorded on fi lm or video. This could be as short as a single day for a commercial or music video or last several months for a feature fi lm.
Scene — a segment of a motion picture that takes place at one location. A scene may be composed of many shots from different camera angles or just one shot from one camera setup.
Sequence — the smallest film particle, combined of several settings.
Shot — one action or event that is recorded by one camera at one time. A shot is the smallest building block used to edit a motion picture.
Storyboards — drawings often done during preproduction of a motion picture that represent the best guess of what the ultimate framing and movement of camera shots will be when the fi lm goes into production. These comic book-like illustrations act as a template for the creative team when principal photography begins.
Take — each action, event, or dialogue delivery recorded in a shot may need to be repeated until its technical and creative aspects are done to the satisfaction of the filmmakers. Each time the camera rolls to record this repeated event is a “take. ” Takes are traditionally numbered starting at “one”.
Timeline — usually includes multiple tracks of video, audio, and graphics in a nonlinear editing system.
Tripod — a three-legged device, often with telescoping legs, used to support and steady the camera for motion picture shooting. The camera attaches to a device capable of vertical and horizontal axis movements called the tripod head, which sits atop the balancing legs.
Literature:
-- Michail Rabiger. Directing The Documentary. — New York: Focfl Press, 1998.
-- Johannes Kramarek, Rainer Pockrandt, Peter Kerstan - DuMont's Handbuch für praktische Filmgestaltung. – Köln: DuMont Buchverlag, 1986.
-- Dan Rahmel. Nuts and Bolts. Filmmaking. Practical Techniques for the Guerilla Filmmaker. - Focal Press, USA, 2004.
-- Fridhelm Büchele. Digitales Filmen. Verständlich erklärt. Einfach gute Videofilme drehen und nachbearbeiten. - Galileo Design, Bonn, 2005.
-- Roy Thompson, Christopher J. Bowen. Grammar of the Shot. Second Edition. – Focal Press, USA, 2009.
-- Robert B. Musburger. Single Camera Video Production. Fifth Edition. - Focal Press, USA, 2010.
-- Video Production Handbook. Fourth Edition - Gerald Millerson, Jim Owens, Focal Press, USA, 2008.